After some more research for a good opengl widget to integrate with Qt, I decided to use the QGLViewer. This for 2 basic reasons:

  1. I am now able to compile a software that use it under windows
  2. I use it for another (now sleeping) project, so I already know it

The first point is the most important. Since the software (BulbCalculator) is a port of a win32 software, one of the main goal of the project is that it must run under windows. After some more research I probably find why I was not able to compile a project with libQGLViewer and after solving this issue (glut was missing) I changed my mind and istead of using the standard QGLWidget from Qt 4, I will use libQGLViewer.

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